Software Engr - Unreal Engine4, C++, Blueprint, GPU Ray Tracing (Senior, Remote) at TopDevz (allows remote)

Posted 7 days ago

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Job Description

We are looking for an experienced, senior, Software Engineer/Developer, who is excited to work on one of our many client projects - both greenfield (new) projects as well as legacy (support) projects in that technology stack. This is a remote position, 40 hours a week.

Skills & Requirements

  • Very experienced (5+ Years) in Software/App Development

  • Experienced in Unreal Engine 4

  • Experienced in C++

  • Experienced in Blueprint

  • Experienced in Real Time GPU Ray Tracing (VKRay or DXR)

  • Secondary Skills:

- nDisplay
- Slate/UMG (Unreal UI Systems)
- 3D math (linear Algebra)
- Shading languages a plus
- (HLSL)
- Understanding of the entire 3D rendering pipeline
- Have shipped a VR project

  • Good analytical skills, innovative and detail-oriented

  • Good written and verbal communication skills

  • Good problem solving skills

  • Significant attention to detail when writing code, including good commenting and code documentation skills

Posted: 11 September, 2020